Output list
Conference presentation
Date presented 12/31/2023
This presentation explored how artificial intelligence influences media coverage and democratic processes during the 2024 U.S. presidential elections. It analyzed AI tools used in newsrooms and political campaigns, highlighting both the opportunities for enhanced media ecology and the risks of misinformation and algorithmic bias on democratic discourse.
Conference presentation
Date presented 11/07/2023
5th International Congress and 7th Ibero-American Meeting of Audiovisual Narratives, Antenor Orrego Private University, Trujillo, Peru
This presentation, delivered at the 5th International Congress and 7th Ibero-American Meeting of Audiovisual Narratives at Antenor Orrego Private University in Trujillo, Peru (November 2023), discussed cultural AI biases and the challenges of generating universal narratives while authentically representing Latin American cultures in AI-driven media production. A video recording and mind map of the presentation are available, with Spanish audio and automatic English subtitles.
New media
Published 01/01/2023
Scholarly Stanzas is an electronic literature work exploring AI–human interaction. The project presents 586 communication theories with AI-generated summaries, songs, and images. It is registered with the U.S. Copyright Office and featured in litElat: Antología de literatura electrónica latinoamericana, Vol. 2.
Conference paper
Date presented 12/31/2022
This conference paper examines how knowledge graphs can be used to advance and analyze research on minority communities and their representation in media. Presented at the ACH 2023 conference, the paper demonstrates how linking scholarly works and media content via knowledge graph techniques reveals patterns of representation, identifies gaps and biases, and promotes inclusion of marginalized voices. The authors discuss the implications for digital humanities and AI literacy.
New media
Published 01/01/2021
Big Data is a generative video poem exploring the interplay between data, aesthetics and meaning. Created between 2019 and 2021, it was a finalist for the International Coover Award for Best Electronic Literature and has been included in FLAT Journal (UCLA Department of Design Media Arts) and the Electronic Literature Collection, Volume 4. The work has been presented at festivals such as the Cadence Video Poetry Festival, Athens Digital Arts Festival, the Film and Video Poetry Symposium, the International Video Poetry Festival, and Experiments in Cinema 16, and has been exhibited at the Crocker Art Museum, Istanbul Contemporary Art Museum, and the Reece Museum at East Tennessee State University.
Film
Uku Pacha - Modular Virtual Reality
Published 01/01/2021
Uku Pacha is an award‑winning virtual reality short film blending Andean cosmology with modular storytelling. The film premiered at the Vancouver International Film Festival in 2021 and has won multiple awards, including Best Virtual Reality Film at the Short Sweet Film Fest in Cleveland, Best Film at the San Francisco Frozen Film Festival, Best Film at the Philadelphia Independent Film Festival, and Best Film at the New York City IO Film Festival. It has been selected for festivals such as the Ann Arbor Film Festival, Florida Film Festival, Brussels International Fantastic Film Festival, LA Latino International Film Festival, Demetera International Short Film Festival, Avanca International Film Festival, and River Film Festival.
Book
Tablada Hipertextual: Poesía reunida de José Juan Tablada en edición electrónica
Published 06/22/2020
A digital critical edition of the complete poetry of José Juan Tablada, prepared at UNAM’s Instituto de Investigaciones Filológicas. The project integrates hypertextual design and literary editing, offering an electronic scholarly apparatus and interactive navigation for one of Mexico’s most innovative poets.
Journal article
El cine sin encuadre: propuesta de Escala de Implicación Narrativa en Realidad Virtual
Published 05/20/2020
Disertaciones (San Cristóbal, Venezuela), 13, 2
La posibilidad de grabar en 360° ha despertado el interés de emprendedores e investigadores en torno a las potenciales facultades narrativas de la realidad virtual en distintos ámbitos. No obstante, aún quedan algunas cuestiones que no han sido lo suficientemente confirmadas, como el mayor nivel de implicación narrativa del espectador en esta nueva forma de narrar. Para suplir esa carencia, esta investigación presenta el diseño de un análisis experimental planteado en distintas fases. Se trata de un proyecto piloto de tipo cuantitativo-cualitativo basado en la escala mneq (Busselle & Bilandzic, 2009) que permite evaluar y comparar la experiencia de visionado de un relato narrativo mediante presentación en realidad virtual y diferentes tipos de pantallas bidimensionales a un mínimo de 100 personas divididas en grupos experimentales. Bajo el supuesto de que cada tratamiento o cada tecnología (variable independiente) tiene diferentes impactos en la implicación narrativa (variable dependiente) del espectador, se pretende analizar la empatía (ep), simpatía (s), toma de perspectiva cognitiva (cp), pérdida de tiempo (lt), pérdida de auto- conciencia (ls), presencia narrativa (np), participación narrativa (ni), distracción (d), facilidad de acceso cognitivo (ec) y realismo narrativo (nr). Para ello se incluyen cuatro tipos de análisis diferentes (estadístico, de varianza, de observación, de preguntas abiertas). Ofrecemos un nuevo modelo de análisis de elaboración propia para obras de realidad virtual cinematográficas completas en español. El diseño experimental busca establecer un modelo de investigación integral con el fin de debatir si la realidad virtual ofrece, como se cree, mayor envolvimiento (engagement).
Book chapter
Retos para la creación (y la investigación) de narrativas complejas
Published 01/01/2020
Narrativas Complexas
Prologue for the book "Narrativas Complexas" (2020, Editorial Ría). This short essay discusses the challenges faced when creating and researching complex narratives. It outlines theoretical frameworks for hypermedia and modular storytelling, and proposes methodological approaches for understanding narrative structures across digital media.
Film
Published 01/01/2020
Pitched Together is a stereoscopic ambisonic virtual reality film exploring the 2023 Homeless World Cup. The short film uses immersive VR techniques to document the tournament and highlight participants’ stories. Awarded Best Virtual Reality Short at the 2024 REELS International Film Festival; official selections include ORION IFF, Roshani IFF, and River Film Festival.