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RAGE: A programmable shader-based OpenGL renderer and scene graph
Thesis   Open access

RAGE: A programmable shader-based OpenGL renderer and scene graph

Raymond L. Rivera Albaladejo
Master of Science (MS), California State University, Sacramento
05/05/2017

Abstract

Graphics Java Framework Computer games Game engine
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TextThis document has been made accessible/508 compliant by Sacramento State University Library. Open Access
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Source code repository locations, also in Appendix B of report. Open Access

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