Abstract
This two‑part monograph explores the potential of interactive cinema, focusing on how non‑linear narratives and hypermedia techniques can engage audiences. Bonilla and Porto Renó examine theoretical frameworks and practical considerations for designing interactive film experiences, analyzing algorithmic structures, user participation, and cinematic storytelling in the digital age. Published by Guion Actualidad and the Universidad Autónoma de Barcelona in 2009, the work positions interactive cinema within Latin American digital storytelling research.